Centerstone’s Integrated Healthcare Program Significantly Improves Health of Those with Serious Mental Illness
Centerstone Research Institute recently completed a comprehensive evaluation of Centerstone’s integrated care program, Building Exceptional Wellness (BE Well), a four-year primary and behavioral healthcare integration grant awarded by the Substance Abuse and Mental Health Services Administration. Evaluation findings demonstrated that individuals living with serious mental illness can significantly improve their physical health when offered the right tools and support. Results were published in the Journal of Social Service Research, a peer-reviewed publication devoted to empirical research and its application to the design, delivery and management of social services.
The University of Utah’s third annual Games4Health Challenge officially kicked off in January. With a total of $60,000 in prizes, the Games4Health Challenge invites gaming and health teams from across the globe to address real-world challenges facing well-being, home health and clinical needs via game design. The iThrive Empathy Challenge is one of five sponsored challenges, and will provide US $8,000 in prizes for the development of concepts for digital games that seek to promote empathy in adolescents.
The contest is open to developers worldwide, with no entry fee. Each team must contain at least one student; games must be digital and available to play on the web, and in English. Full contest rules, including explanations and metrics for empathy, and a list of required contest deliverables are available online at iThriveGames. Individuals and teams can register to compete at the University of Utah’s website.
Indiana University and Centerstone Research Institute Explore Measurement-Based Care Model to Improve Treatment of Depression
Study aims to reshape delivery of care, effectiveness of treatment for those with depression through measurement-based care model
Centerstone Research Institute has partnered with Indiana University’s Dr. Cara Lewis on a study to explore practical and more effective measurement-based care models in the treatment of depression. These models have the potential to treat people with depression more effectively and efficiently, reducing costs for both patients and community mental health centers. Details on the study were published in Implementation Science, a leading journal promoting the scientific study of methods to promote bringing innovative research findings into everyday practice in clinical work.
In collaboration with the D.N. Batten Foundation, Centerstone Research Institute has released appImpact, a guide to integrating mental health technology into behavioral healthcare. From selection and implementation to evaluation, appImpact offers behavioral healthcare providers the framework needed to realize improved outcomes and cost savings through the use of mobile technologies in healthcare—otherwise known as mHealth.
CRI has released a whitepaper on its National Data Warehouse, a data store from 14 community mental health organizations covering more than 1,100 separate clinical practice locations across 13 states. The National Data Warehouse is a continuously growing database including details on more than 480,000 people, 23 million service records, 4.5 million prescriptions, 1.9 million diagnoses and other clinical, administrative and outcome data points.
CRI’s coactionHealth program was recently featured in an Open Minds story discussing the problem of superutilizers, “the small percentage of the population that is responsible for the majority of health care spending.” The article addressed the elements of coactionHealth and its work in mental health technology, which includes using smartphones, HIPPA-compliant telemedical services and mobile apps to help users maintain their health and get the help they need.
Article By Howard Homonoff for Forbes.com
Tracking mobile mental health apps is like journeying up a massive mountain you believe you can summit only to realize, after trekking for the designated number of days, that you are no where near the peek. In a recent article, Playing Media Games With Wellbeing (And I Don’t Mean Dr. Oz), Howard Homonoff offered an insightful view of the many developments in digital media — namely gaming. He concluded the well-researched article with a highlight of the “obstacles to blending the fun of games and the serious job of promoting mental wellbeing.” CRI’s iThrive is among the initiatives discussed.
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